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some WIP designs for a short

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frauennichtversteher:

Anton Kammerl
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late night sims. the base could use a lot more sculpting, but I wanted to focus on just getting the fur done.

Tags: 3d maya vray
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I’m pretty sure I’ve forced all my friends to look at this by now, but in case you haven’t seen it yet, here’s my new portfolio website that I put together for siggraph and finally finished revising for some job applications:  
http://iannakamoto.com/index.html
I’m pretty pleased with the new layout and the format of the breakdowns; I finally feel like I can move onto new projects with my grad work presented fairly cleanly.  I’d still like to work on the textures for hard surface stuff, and it frustrates me how badly h.264 compresses my videos, but other than that I have no complaints.

I’m pretty sure I’ve forced all my friends to look at this by now, but in case you haven’t seen it yet, here’s my new portfolio website that I put together for siggraph and finally finished revising for some job applications:  

http://iannakamoto.com/index.html

I’m pretty pleased with the new layout and the format of the breakdowns; I finally feel like I can move onto new projects with my grad work presented fairly cleanly.  I’d still like to work on the textures for hard surface stuff, and it frustrates me how badly h.264 compresses my videos, but other than that I have no complaints.

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pixelp:

Tagging faces at the sculpture garden.

pixelp:

Tagging faces at the sculpture garden.

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Tags: too good
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Late night xfiles again

Tags: agent scully
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Late night zbrush doodling…

Late night zbrush doodling…

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Still making some subtle tweaks but it’s getting closer.

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hair sims are ruining my life

hair sims are ruining my life

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Poster test.  Not sure I like the focal length on the camera but it’s slowly getting there.

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Slowly plugging away at the sculpt.  I’m so frustrated with wrinkles but I think I’m slowly getting there… maybe.  Needs more ovlerap and the ear is looking wayyyy too small but it’s coming along.

Slowly plugging away at the sculpt.  I’m so frustrated with wrinkles but I think I’m slowly getting there… maybe.  Needs more ovlerap and the ear is looking wayyyy too small but it’s coming along.

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Some work for one of the characters for my grad film.  Slowly converting a rough hair sculpt to guide curves and a discarded test for clothing.  Simulations are tough.

Running wayyyyy behind schedule but I’m learning a lot.

Tags: 3d art
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Working on some planar studies of the skeleton Misha bought.  Playing around with accents on the third one a bit.

Working on some planar studies of the skeleton Misha bought.  Playing around with accents on the third one a bit.

Tags: lifedrawing
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Did a lunchcrunch of Alfred Abel; his jaw is a bit too wide here but that’s  because it’s an orthographic render, totally forgot to turn on the perspective. I always love the look of silent movie makeup, and Metropolis is def. one of my favourite films ever… might work on this some more.

Did a lunchcrunch of Alfred Abel; his jaw is a bit too wide here but that’s  because it’s an orthographic render, totally forgot to turn on the perspective. I always love the look of silent movie makeup, and Metropolis is def. one of my favourite films ever… might work on this some more.

Tags: 3d