Some realllly old stuff (a whole year ago); my first sculpt ever (white plasticine over wire) and a really noodly drawing of a skull… but I still kind of like it, even if it’s all pretty messed up. I worked hard on it at the time even if I look at it now like -_-
Fixed the eyelids, made them thicker, did the right ear (still needs some work, maybe), but now it’s basically just detailing the hair, the pupils and the eyebrows. Casting next week! Some of it needs to be smoother, but I’ll do that in the plaster. I’m not happy with the nasolabial fold right now, either, but I need to look at the structure of the cheek fat more closely.
did a quick model of the lips to try and figure out how to better indicate the separation between the red portion of the lips and the skin without color… clearly I need stronger plane breaks, but it’s hard to make it look right.
Slowly starting to drag a likeness out of structure? maybe. I need to emphasize the edge of the plane of the upper and lower lips a little more, right now it looks correct but I really need to exaggerate it to make up for the fact that it’s monochromatic, the red of the lips differentiating it from the face isn’t visible here.